Ken's DirectAnimation Resources
Intro:
I am Ken Greenebaum and I belonged to
the DirectAnimation core team for over four years until the project was
discontinued by Microsoft. As I am still a believer in the technology and the
concepts it attempted to implement I am providing this webpage to share what
I know.
Demos:
Perhaps the fastest way to familiarize yourself with a technology is to play
with the demos. Consequently I setup the DA Gallery. I encourage you to right click and view source where
appropriate to learn more about how these demos were created. Initially the
gallery is made up of demos and examples created by the DA team and released
via DXMedia SDKs. I will be adding quality examples from DA users as time
provides. Please email examples you would
like to share to me!
Very fast Pre-History:
Conal, Salim, Ricky and Greg were working on TBAG and MediaFlow
technologies which employed the functional language paradigm to control
media. While presenting the TBAG paper at SIGGRAPH '94 after Scott McNealy
killed their division and project they included a team for hire slide at
the end of the presentation.
Computer graphics pioneer Jim Kajiya, now at Microsoft, realizing that
a system like TBAG was needed to tame his Talisman graphics architecture
recruited the Sun team to Microsoft one by one. Many Kubota people joined
Microsoft and the Talisman team after Kubota folded. I was recruited from
Silicon Graphics at SIGGRAPH '95 while on sabbatical.
Names associated with the Appelles technology at Microsoft:
- Appelles - the software front end to the Talisman graphics
architecture
- Memphis media - would be media engine for the memphis os release
- RBML - reactive behavior modeling language
- Active VRML Microsoft's VRML2 proposal
- ActiveXAnimation, AXA
- Direct Animation - product released as Direct Animation, a
component of the Direct Media layer shared with Direct Show (active movie)
technology
Systems Direct Animation has shipped in:
- Internet Explorer 4.0
- Windows 98
- Windows 98 Second Edition
- Internet Explorer 5.0
- Windows 2000
- Internet Explorer 5.5
- Windows Millennium
Millennium may be the last of the line. Rumor has it that DA was pulled from
Whistler.
Microsoft applications that used Direct Animation/HTML+TIME
- Liquid Motion
- former DimensionX product superceded by the HTML+TIME based Vizact both now
canceled
- Chromeffects - the released but never OEM'd multimedia enhanced
browser
- Vizact
- An officefied Liquid Motion follow on based on HTML+TIME now canceled
- HTML+TIME
Microsoft Appelles team members:
- Research
- Conal Elliott -
Ex-Sun, father of TBAG/DA/FRAN/PAN
- Todd Knobloch - Microsoft research
- Development
- Greg Schechter - Ex-Sun, DA dev-lead
- Ricky Yeung - Ex-Sun, Ex-Dec, DA engine
- Steve Hollasch - Ex-Kabota, DA 3D
- Ken Greenebaum
- Ex-
Silicon Graphics, DA Sound, Video, real-time
- Danny Dallal - Ex-
Oracle, DA 2D
- Kevin Gallo - longtime Microsoft, DA engine + COM, now HTML+TIME
- Program Management
- Salim Abi-Ezzi - Ex-Sun, managed the original team
- Colin Campbell - Original DA PM
- Pablo Fernicola - Ex-Apple,
Now HTML+TIME PM
- Viresh
- Steve Judkins - UW recent grad, DA test, dev and PM
- Mike Kerekes - Long time Microsoft - first user of the technology
- Test
- Enrique Prado - First DA test Manager
- Yves N - Last DA test Manager
- Simon Wong
- Dan Tebbs
- Dexter Manley
- many others...
Here is a quick list of DirectAnimation information (I will augment time
providing):